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dc.contributor.advisorMora Vélez, Raúl Alberto
dc.contributor.authorOrrego Sánchez, Tyrone Steven
dc.description27 Páginases_CO
dc.description.abstractThis book chapter is about the definition and the possible scenarios that undergraduate and former teacher are going to face in the near future likewise, the exposure of what is conceived as “Critical Media Literacy” and how it gets involved with a brand new concepts that are making its own engraving in the field of education: gamification and gaming teachers as the creators and promoters of knowledge taking advantage of the different devices, previous knowledge and healthy competition as the triggers of meaningful knowledge and finally, how media is transforming and creating new ways of thought in the twenty one century furthermore, how teachers could be able to handle, teach and tackle those fields breaking the traditional paradigms and fear to the usage of technology.es_CO
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.subjectAlfabetización digitales_CO
dc.subjectTecnologías de información y comunicación (Tics)es_CO
dc.subjectEducación y tecnologíaes_CO
dc.subjectEstrategias de aprendizajees_CO
dc.subjectInternet en la educaciónes_CO
dc.subjectInternet en la educaciónes_CO
dc.subjectEducación superior -- Colombiaes_CO
dc.titleThe role of critical media leteracy in the reconstruction of social media as environements available to promote critical thinkinges_CO
dc.creator.degreeLicenciado en Inglés y Españoles_CO
dc.publisher.departmentEscuela de Educación y Pedagogíaes_CO
dc.publisher.programLicenciatura Inglés - Españoes_CO

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Attribution-NonCommercial-NoDerivatives 4.0 International
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 International